Wednesday, November 26, 2014

Twin Grazer Weapon Review

This is one of those mecha specific weapons that comes attached to the Regis mech. As such the only way I know how to get one is to buy a Regis and to do that be prepared to pony up some resources to the tune of  18,000 Ferrite, 16,000 Bioptics, and 150 Niodes. Also they are 90 Ton mechas so make sure your pilot skill is in place or face some killer kickback. I will leave the decision if the mecha is worth such or not  up to you pilots to debate, just know the bought form of these mechas aren't as strong or durable as the "mission found" variants and have a variance of about 45-50 pts in their hp armor, and the mission finds were found weaponless.

The weapon itself is plenty powerful doing straight damage of 125, with your normal laser speed of 100. It has the abilities of X2 & X3 both at 10%. As always proper gear load outs can of course raise these stats and they can inflict massive damage when they hit with such modifiers in place and active. I have seen these weapons vaporize enemy mechas in one shot so they are plenty powerful. Given the Regis is a laser based machine it will augment the damage to a degree as it levels up, or take em off and add em to a Bishop or Skraig for fun to see what happens. No one says a mecha specific weapon has to stay on that mecha now do they?










Submitted by Pat Willis#224534