Wednesday, November 2, 2016

The Second Look At The Notos By Pat Willis#224534

When last we reviewed this mecha I only was able to base the review off of it at level 70 something. Now I have the majority of them up to full pilot level of 116, and can give a more informed review. As usual basic purchase information and stats are contained in the side image.

Off of the show room floor your Notos comes equipped to BBQ the hell out of its opponents. It packs 1 Prometheus, 4 Illyrian Flares, 2 Chimera, and 4 Setaline Torches. Taking it from level 0 to level 116 gets you the following for in built mecha bonuses.

Fire damage at +74%, 3X damage at 17%, Shield of (15), Fork shield at 30%, Laser shield at 15%, Missile shield at 40%, Ice shield at 15%, 2X damage at 8%, Fire shield at(25) Missile shield of (24), Splash at 20%, Precision of (12), Wide Fork shield 20%, Projectile vulnerable 4%, and a Dodge of (5). I Have 6 Cockpit slots, 5 Chassis slots, 5 Engine slots, 4 Shield slots, and 49 Weapon slots available to me.

Obviously this is a flame thrower through and through, but as with most mechas it has room to modify it in the equipment slots to make it more accepting of other weapon types. Granted you probably will not get a lot out of whatever you install for a secondary or fall back system, but you can put it in there.

It has a decent array of inbuilt shielding to it so you're looking good on that even with just 4 Shield slots available. But you may want to get that pesky inbuilt vulnerability to Projectiles shielded off as soon as possible. That weapon family is one of the fastest firing and most devastating weapons the game has at higher levels. As a result it's popular with many a pilot and something you are often going to run into in a fight. So be smart shore up your weaknesses as soon as you can, especially with so much in built shielding to help negate whatever vulnerabilities equipping it with gives you in the first place.

Follow all that? Good moving on...

The weapons slots allow you to pretty much equip most of the flame weapon family to this mecha if you were so inclined. The flame weapons have a long and solid history of burning and splashing their way to victory. Add on the weapon specific damage bonus and you could be looking at burning your opponent to a smoldering wreckage in no time.

The 2X and 3X damage potential can be upped of course with proper equipment and placement so capitalize on that as you go. It doesn't have a lot of slots for dodge or have much for inbuilt dodge itself so do yourself a favor and go for the niode gear on this. Not saying you can not go crystal with it. Just saying niode gear usually does more and packs more of a punch and after all isn't that what you want out of a mecha you are investing in rather heftily from the get go?

Submitted by Pat Willis#224534