Monday, October 24, 2016

The Harrell A Second Look By Pat Willis#224534

Today we'll be taking another look at the crystal based, lead spitting Harrell mecha. We have reviewed this mecha before in our pages, however as I have leveled since the last article was written, I figured it was time for a second look.

 All basic purchase information is in the side image here. Please note this 85 ton mecha comes equipped with 1 Hex Cannon, 3 Wrecker Shots, 2 Smooth Bore, 2 Rail Guns, and 2 Maulers for a starting arsenal. Per usual I'll be basing my review off of the one I have, so please note this review is based on a Harrell sitting at level 116.

They really don't have much to them for build bonuses. Basic Projectile Damage bonus at +27%, 2X Damage bonus at 28%, 3X damage bonus at 27%, basic Shield at 24, and a slow ability at 8.

Now while they don't have a lot of beginning build bonuses, they attempt to make up for it with equipment slots. I have  6 Cockpit slots, 6 Chassis slots, 3 Engine slots, 5 Shield slots, and 29 weapon slots available to me.

Now the only real let down here is the Engine slots. You will be able to add some speed to your mecha but unless you go with some premium niode gear don't expect overly much, and even then depending on what you put in it still may not be very fast. However it attempts to make up for this by specializing in Projectile weapons. Needless to say those are some of the fastest firing weapons in game so it evens out a bit there.

The Cockpit slots are ample enough to fill out with some killer Precision, and the Chassis slots are set up to give this mecha decent dodge stat. So between the two you should be able to lock on and dance around incoming fire for dodge. The 29 weapon slots allow for a excellent choice of weapons. Granted depending on how you outfit the rest of your machine, it doesn't have to rely solely on Projectile weaponry.

As with most mechas you can set this up to meet your individual needs in battle. As these are solid Projectile throwers of course the majority of weapon bonuses go towards that particular type of weapon. But we all know customization is key, so don't be surprised if you run into hybrid designs centering on Fire/Ice/Laser damage, along with the build bonus of Projectile. So like most mechas this can be rigged for multiple weapon  choices. However it should be noted the build bonus here is strongly centered on Projectile weaponry, so use that to your advantage whenever possible.

All things considered it is a rather solid design, allows for customization, and can bring the pain to enemy lines rather easily. Just watch what you are putting into this mecha and pay attention to its stats and you should have no problem at all following the dots to this mechas full potential.

Submitted by Pat Willis#224534