Friday, March 17, 2017

Pyophorus Mecha Review Update By Pat Willis#224534

When last we covered this mecha it was as a mission reward mecha, Since that time it has become available on the open market. Purchase and basic stats are in the image.

I managed to snag one when it was a mission reward and have been leveling it up since as resources allow. As such mine is at level 104, and I still have to get it to lvl 112. So I'll be speaking from experience with the one I own.

It is a fire mecha and that is evident with the build bonus it gets to Fire damage, it also packs X2 Damage,Laser shield, Projectile shield, Missile shield, Ice and Fire shielding, Splash, and Slow. That is all before installation of equipment.

Speaking of equipment mine has at present two cockpit slots, three chassis slots, four engine slots, and three shield slots. Again mine is not up to my current pilot level so bear that in mind.

I can say it is a pretty slick mecha to have and pilot. It packs a powerful hit for a little mecha, the fact that said hit is fire based just adds to the fun. Of course you can outfit it however you like with weapons but it does its best work with flame. I should also mention that it doesn't have a lot of armor as mine has only 700 A.P. at present. It does try to make up for the lack of shielding slots with the inbuilt shielding, but again remember this is a smaller mecha so what it does have to start is less than 10%. A great little scout mecha, and it packs enough of a punch with its flame arsenal. I have 22 weapon slots available to me so it has plenty of room to arm it up however you see best.

So from mission reward mecha to shop room model there you have it. A solid mecha, decent hit and build bonuses, and a creepy little bug design to boot. Well worth the crystal if you have it to spare and meet the piloting requirements.

Submitted by Pat Willis#224534