Sunday, August 28, 2016

Tundris Fantasy Mecha Take Two By Pat Willis#224534

Recommended retail price.
22,000 Ferrite
18,000 Bioptics
135 Niodes.

The Tundris is a 100 Ton mecha designed by the Brotherhood and manufactured on Garhan station by the J&K Distribution team of Johnathan Judas and Kellek (The Niodemancer, and the Forerunner construct who thinks he is a Forerunner.)  It was virtually made to order given it is based on many improvement notes from the clans Ice specialists (Cryomancers) and advancements in larger mecha technologies.

At the heart of this mecha is a Frigis base so the skeletal system is still forged from multi layered Titanium interwoven with Ferronite, folded and refolded many times in the style of Old Earth Damascus steel. The main difference there is that it then gets an additional exoskeleton armor package to make up the difference and bring it up from the 80 Ton range into the 100 Ton range.

 This upgrade package includes - state of the art reinforced ferrite weave for the cockpit, with extended multi directional sensors across the mecha to alert you to incoming danger from all directions. It is equipped with redundant niobium nerve bundles to give it a slight speed boost for so heavy a mecha. This also increases pilot to mecha reaction time in the heat of combat. The targeting system has been overhauled from the Frigis design to feature optical overlay pinpoint targeting as opposed to the more traditional H.U.D. system so common in other mechas.

At the heart of this upgrade is the Perpetual Singularity engine. There are four chambers deep within the Tundris core that create minuscule singularities in directional opposition from one another. Much like the Frigis and its reverse niode polarization burst. But this engine harnesses the intense energies of the singularities trying to feed off of each other and redirects them to where they are needed most.

The exterior of the mecha is a dense mixture of ferronite and mirrored ceramic overlay which allows it to absorb all but the most devastating of hits with barely a notice. Modifications exist within the armor add-on to pull more power from the mechas systems and divert them to weapons when needed. It has state of the art niobium actuators at the joints also allowing for better reaction time in so heavy a mecha.

The shoulder area of this mecha is much more pronounced than that of the Frigis. It houses triple cryogenic gas vents which super cool the atmosphere around the mecha, and drawing said air into the mecha itself. It adds these super cooled gases to its freeze mixture (affectionately called slush by its creators), to then be mixed with both chemical and liquid solutions inside the arm cannon housing. When the mixture is fired it works much like a projectile, but what is coming out is all absolute zero ordinance.

The arms of this mecha are much more blunted than its little brother the Frigis. This is so the arms when firing can build up more momentum to their ammo. The angled ends of the arms allow for a buildup and release of excessive gasses from the intake vents to be added for propulsion when fired allowing the shot to reach sonic velocity. This helps the Tundris to slow, and freeze most mechas without much more than a couple of shots. These weapon arms, as well as the shoulder vents use a great deal of power as there is so much going on with them at once it becomes obvious why the Perpetual Singularity Engine was chosen to power this beast.

Recommended start weapons.
2 Winter's Grasp, 2 Frigis dream, 2 Wendigo, 3 Glace, 1 Burning Ice, 5 Gorgon


Tonnage     100
Armor Points     280
Start Weapons     15
Min Level     98
Min Heavy Skill 75
Levels/Weapon     6
Manufacturer     J&K Distributors.

 Build     Ice Damage + 9%
Build     Speed - 26
Build     3X Damage 2%
Build     Shield (5)
Build     Missile Shield 5%
Level 2     + 1 Cockpit Slot
Level 3     + 1 Weapon Slot
Level 4     Fork Shield 5%
Level 5     + 1 Shield Slot
Level 6
+ every 3 levels     + 1 Weapon Slot
Level 7     + 1 Chassis Slot
Level 8     Laser Shield 5%
Level 8     Ice Damage + 4%
Level 10     + 1 Engine Slot
Level 11     Ice Damage + 6%
Level 13     Missile Shield (6)
Level 13     Missile Shield 5%
Level 14     Speed + 5
Level 16     Fork Shield 10%
Level 18     + 1 Cockpit Slot
Level 19     Ice Shield 5%
Level 22     Ice Damage + 6%
Level 23     + 1 Chassis Slot
Level 24     2X Damage 4%
Level 25     Speed + 5
Level 26     + 1 Shield Slot
Level 28     Fire Shield (5)
Level 29     Laser Shield 5%
Level 29     Proj. Vulnerable 2%
Level 31     + 1 Engine Slot
Level 32     Ice Damage + 5%
Level 34     Ice Shield 5%
Level 35     Missile Shield 10%
Level 37     Fork Shield 15%
Level 38     Ice Damage + 6%
Level 40     + 1 Chassis Slot
Level 41     Speed + 5
Level 43     Missile Shield (6)
Level 44     + 1 Cockpit Slot
Level 45     3X Damage 5%
Level 46     Fire Shield (10)
Level 47     Splash 5%
Level 49     2X Damage 4%
Level 50     Precision (5)
Level 50     Ice Damage + 10%
Level 50     + 1 Shield Slot
Level 50     Dodge (5)
Level 52     Speed + 5
Level 55     Laser Shield 5%
Level 56     + 1 Engine Slot
Level 58     Missile Shield 10%
Level 61     Ice Damage + 10%
Level 62     + 1 Chassis Slot
Level 63     Ice Shield 5%
Level 65     + 1 Cockpit Slot
Level 66     Speed + 5
Level 68     Missile Shield (6)
Level 72     Ice Damage + 10%
Level 73     Fire Shield (10)
Level 75     + 1 Engine Slot
Level 77     Splash 10%
Level 79     3X Damage 5%
Level 81     + 1 Shield Slot
Level 83     Ice Damage + 4%
Level 86     Wide Fork Shield 10%
Level 88     + 1 Chassis Slot
Level 89     Speed + 5
Level 91     Missile Shield (6)
Level 94     + 1 Cockpit Slot
Level 95     Proj. Vulnerable 2%
Level 95     Shield (10)
Level 97     Ice Damage + 4%
Level 98     + 1 Engine Slot
Level 100     Precision (7)
Level 100     Splash 5%
Level 104     3X Damage 5%
Level 106     + 1 Cockpit Slot
Level 109     Wide Fork Shield 10%
Level 112     Speed + 3
Level 116     Missile Shield 10%
Level 118     Ice Damage + 10%
Level 121     + 1 Chassis Slot
Level 124     Shield (10)
Level 128     Splash 10%
Level 130     + 1 Cockpit Slot
Level 133     2X Damage 6%
Level 137     Fire Shield (10)
Level 141     + 1 Engine Slot
Level 143     Missile Shield 5%
Level 148     Precision (8)
Level 152     Ice Damage + 4%
Level 154     + 1 Shield Slot
Level 157     Ice Shield 10%
Level 163     + 1 Chassis Slot
Level 166     Splash 5%
Level 175     Laser Shield 10%
Level 175     Proj. Vulnerable 2%
Level 178     + 1 Cockpit Slot
Level 182     3X Damage 5%
Level 185     Fire Shield (5)
Level 190     Wide Fork Shield 10%













Submitted by Pat Willis#224534