Monday, June 6, 2016

Much Maligned Mecha Review – The Gigus By Kenneth Hicks ID# 846092

What is a mech?

Was it always deemed to be a giant robotic man, equipped with the latest weaponry? The designs and the science have been inspired by numerous philosophies and imaginations, and the results have always been mixed. Simply put, there has never been a perfect mech.

The most terrifying, formidable, and arguably significant mechs weren't built by humans. They were grown. Giant, planet-razing monsters unseen and unknown to any library or man. And when they were grown, their organic parts were replaced mercilessly, and simply for efficiency. No issues of synthetic rejection--their biology adapted to them perfectly.

This in my opinion is one of the best lead ups to an introduction for a mecha ever. The very paragraphs bring you to the edge of your seat in anticipation for the carnage you’re about to wreak, 80 tons of pure living nightmare which thirsts for the blood of its burnt out and crushed opponents. Then you get to own one.

My first Gigus was a let-down to me something akin to when I went and saw Star Wars – A Phantom Menace. “Good googly moogly! You had all the great lore, the set-up, the fracking story could of written its fracking self! And this is what you did with it! Hehhhhhhhhhhh…

For some basics, the Gigus is the very first 80 ton mecha at which a player can buy at Level 52 and has upgrades extending to level 90. At max, it has four cockpit, six chassis, four engine, and three shield slots. By these stats, the Gigus does not look too bad for a crystal lined mecha.

Now for the issues. As you level it grows slower. At level 90 (the extent of its upgrades) it’s sporting a -22 speed, so the engine slots are there to basically bring its speed bonus to somewhere just North of zero. Fantastic.

Another huge negative is the number of weapon slots which is twenty-one max. This is the smallest amount of weapons for any mecha in its weight range which allow it to be outgunned on a regular basis.

And the other big negative is the three shield slots. This isn’t as big of a deal breaker in the lower levels, but when you start facing bigger competition that an 80 tonner should expect to face, those three shields ultimately leave you very vulnerable.

What you end up with is a big boy mecha who has no speed, not many guns, and is easy to target once you figure out which two weapons groups its carrying vulnerabilities to.


So in conclusion, if you are lower level, this is not too bad of a mecha which will be a good work horse for you. But as you gain level, just put it in a garage for fire spec formations or scrap it for its components. It served its purpose long long ago.