On the other end of the war specialist spectrum we have the weapon specialist. No matter if it's fire, ice, missile, projectile, or laser, you wanna claim king of a weapon type well step right up and test your mettle. Oh yeah and possibly loose big in ways you never saw coming before. Why? Because you aren't the only one packing that weapon type, or doing that kind of damage.
Weapon specialists usually get percentage based damage extensions based on weapon type, above and beyond stat modification or weapon augmentation. So if you have your mecha rocking out with equipment, mecha set up, and basic build stats for Ice and you take an Ice specialist position, you could whoop some major ass, well in theory anyways.
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To illustrate my point, last CW out I ran into a laser specialist. I happen to like lasers as a weapon and make most my mechas pack a few just in case. I have a stat rating of 84 to my laser damage which allows me 31.33% damage with ALL laser weapons. On top of that I was running the X9 potential damage Fext mecha, who is a laser bonus wielder, and equipment to help max out these mods, as well as damage. The end result was insane. Up to you on if you want to go for weapon specialist positions, but in weapon specialist it is more likely to work against you rather than for you.
Submitted by Pat Willis#224534