Today we'll be looking at the 100 Ton crystal mecha, the Corsair. As usual all pertinent purchase information is in the image provided here, and I will be basing my review on the ones I own at my pilot level of 116.
To start with, off the showroom floor these come equipped with 2 Arbitrators , 2 Hex Cannons, 2 Smooth Bore, 2 Rail Cannons, and 3 Maulers. So it's looking to be set up for another solid projectile damage build with the starting weapons.
But then we get into build bonuses and realize this mecha has a secondary weapon build bonus. As the bonuses before equipment read as follows...... Ice Damage +11%, Projectile Damage +38%, 2X Damage 33%, 3X Damage 9%, Trample at 19%, base Dodge at 6, Auto Repair of 1, basic Shield at 8, Trample shield at 30%, Fork shield at 45%, and Wide Fork shield at 50%.
So we have a ice and lead thrower on our hands, granted the ice damage boost is nowhere near the projectile boost, but the gap can be closed with proper equipment set up. Speaking of equipment this mecha gives you some decent room to play with in that category. 5 Cockpit slots, 4 Chassis slots, 4 Engine slots, 6 Shield slots, and 34 Weapon slots round off this machine.
Okay so it has only 4 slots for Chassis and Engine equipment, so while your 100 ton mecha may never dace the ballet when dodging, or set any land speed records with its engine slots, there is still room to make it pretty workable. The inbuilt shielding here is a nice touch and can be further modified with the full out 6 Shield slots.
Really this mecha can be made into a Jack of all trades with how you set it up for weapons/equipment, and in your formation. I have found personally that these make some fine support mechas. They provide excellent backup fire and abilities to the battle that compliment my point, center, and last mecha positions. Put them in a line up with Ice mecha and watch them throw in additional ice damage, and maybe eek a freeze or two out of the support fire. Of course they make for excellent projectile support as well as they are more comfortable with projectile weapons, which is reflected in the build bonus.
So we have what looks to be a solid 100 ton mecha from the get go, with decent stats, and equipment slots that open up as you level it. Will it ever stand it's ground against say a Fext or a Reaper? Possibly if you outfit it right, but understand no amount of outfitting in the world will save you if one of those decides to Crit-Kill you, or take you out in one major overcharged shot. In either situation it doesn't matter what you are piloting you are dead meat. But it gets the job done otherwise. A solid design with decent build stats, room to grow, and options available to you for modifications and changing it out.
Also please remember this mecha is a dual wielder in both ice and projectile damage. Outfit accordingly to get the most out of your model. This will never be a Frigis, Freon, Sever, or a Boreas in so far as what it can do with ice weapons. However it will serve you well in a support role to such mechas as long as you remember that it can, and does ice damage bonuses really well.
Submitted by Pat Willis#224534