“Hmmm….Beefy…”
I stood back looking at our unit’s new Tower mecha. A full
105 tons of fire and projectile throwing fun. It’s Fortress A.I. is perfectly
suited for enhancing these qualities. The one weird thing is the Thunderstorm
cell system.
With a mech this huge, it’s obviously going to be slow. With
the Thunderstorm, it actually diverts power into the weapons, giving it some
nice x2 and x3 percentages. So basically, kill smaller mechs before they kill
you.
To help with this, the Splash and Trample defenses are
naturally cut down by 70%, has a ton of shield slots, and it’s ablative armor
cuts down the effectiveness by 40%. Oh, and a point missile defense system to
boot. So all together, extra power to massive weapons, slower speeds, but
massive defenses. Nice mix!
My test pilot actually told me that a wing of Dilo’s trying
to gang up on him actually started shooting a rock outcropping, mistaking it
for the Tower, thanks to the Ablative armor. Defense that makes you shoot rocks…muahahahahaaaaa
So, recommendations? Trick this pony out in solid niode
shields, give it a few cockpit slots with the VR Target Tracking so it has some
freeze capability,then slap in an equal amount of Nebula and Cerberus drives
for fire damage, x2 and x3 enhancements, and a few auto repair points.
Until we get some better gear built for the 105s, this is
about the best you can hope for. So slap that baby into your formation, because
if nothing else, it takes the attention off of your other mechs.