As
Don was leaving the lobby in walked another pilot wanting to share his experiences
in the last war.
GG: For the record what is your name, player ID, clan you fought with this last CW and what medal did you win?
GG: For the record what is your name, player ID, clan you fought with this last CW and what medal did you win?
Frank: Frank Stechman 52792. We were in division 5 and
managed a silver. Ended up battling family for gold and they were a bit higher
up the ladder than us, wasn't much of a fight. First 2 battles we won handily
with some wins stashed just in case.
GG: Welcome to the studio Frank. Yeah slugging it out
against an ally for Gold can be tough.
GG: Did your team perform like you expected?
Frank: Yes, everybody played smart which is the most
important thing in wars, test and know who you can handle and who to stay away
from. Defensive wins are such a nice bonus.
GG: Great teamwork is key *Smile*
GG: Was there anything you found to be a surprise this war?
Frank: I found it surprising how few decent 20 ton set-ups
there are out there. Is a relatively cheap line-up to assemble, I thought just
about everybody would have one. Turns out I was wrong.
GG: Yes I have found a good chunk of the pilots in this game
do not like specs and do not put a lot of time into building or updating those
formations.
GG: Was there anything you found to be a disappointment this
war?
Frank: That is really a mistake not to start making specs
right away. I am not saying they all need to ne niodes but many crystal line-up
succeed better than any would expect. It
is actually the only way to compete with those that have deep pockets and are
several levels higher than you. I think
they do a nice job setting up the divisions, even if I hate it at times they
try and keep it fair.
GG: This war every clan needed a 20T specialist to get in
the game. Were pilots quick to volunteer for this in your clan or did you guys
have to draw straws?
Frank: We had a few volunteers but the leader made the final
decision. It was a nice surprise for them to get a mech as a reward for taking the lead.
GG: Should Nick always give out bonus prizes when we have to
have a specialist just to get in the war?
Frank: I would not want to see that precedent started. CW's
are fun as it is, I don't see the need to bribe players to participate, though
throwing in something special now and then just as an added incentive would not
be a bad idea.
GG: How hard was the Raid for your team?
Frank: We got it done, was no big problem. As usual some sit
out to try and not level up but for the most part we had great participation
and everybody like the rewards ... for a
change.
GG: Are the Raid Prizes useful for your team or do you just
sell most of it for needed Niodes?
Frank: I think many are very useful, it really depends on
your level and what you are already fielding with your mechs. Personally I
probably used 70% and sold off the rest.
GG: I personally find it very nice when I can use the items
I win in the raid.
GG: In your opinion, what does Nick and his team do very
well in this game?
Frank: By far the fact that Nick is so responsive to the
players makes this game unique. I have
been playing another game for about 7 years and it is almost impossible to get
a response from dev's even on abuse/cheating situations. That is what makes
this so refreshing, is that not just Nick but the whole dev team that monitors
the game and fixes stuff as quickly as they can. Thanks Nick!! much appreciated 🙂
GG: In your opinion, what could Nick and his team do better
in this game?
Frank: I have a couple of game problems that need to be
addressed. Not sure if they can be in a browser format but here goes.
1) The hanger needs to be reworked. It is just fine for
level 100 and less but after that you started getting lag and more lag. Can't see all your weapons even
when you click view all weps a few times, equipment hanger is even worse. I
literally have to go up and down the list looking instead of wearable being
grouped at the top and the little white block is not always accurate.
2) We need to be able to work on formations while not
affecting the active formation. this is a huge need in clan wars and KOTM when
you want to redo a glaring weakness but at the present time dare not
remove the active formation.
GG: Yeah I have issues sometimes looking for things when I
am formation building and I am only level 44 *Smile*
GG: Before we wrap this up is there anything you would like
to add?
Frank: I would just like to thank all of you folks that take
the time and effort to add a flavor to the game with your articles and
analysis. Again, this is unique to the Mecha Galaxy universe and helps us all
enjoy the game that much more, Kudos.
GG: You are very welcome. Well Frank it has been a pleasure
having you in for an interview today. I hope we can do this again next war. My
best to you and your crew.
Frank: Thanks for listening, be well and good hunting