Wednesday, October 1, 2014

Regis Mech Review

The latest mech to hit the scene is the Regis which will cost you 18,000 Ferrite, 16,000 Bioptics, and 150 Niodes. This is a 90 ton monster with starting armor of 260, and 13 weapon slots, it requires a minimum piloting skill of 45 to stay away from kickback. It comes with mech specific weapons much like the Ignis , and the Aspis, these specific weapons are called Twin Grazers and are laser based weapons with 125 damage straight up and contains X2&X3 damage abilities.

Of course like most big mechs it isn’t the fastest out there, but it is a heavy hitter and its primary capability is laser damage, it also packs a decent Trample Shield as well as a laser shield. I have mine at level of 86 (Going to lvl 87) and it has the following stats before equipment is added…

Level: 86
Armor: 1203
Class: Regis
Bonuses before equipment: Laser Damage + 46%
Speed - 26
3X Damage 10%
Crit-Kill 10%
Speed + 20
Fork 20%
Trample Shield 40%
Laser Shield 25%
Trample 10%
Auto Repair (1)
Precision (5)
Proj. Damage + 15%
2X Damage 10%
Dodge (2)

So is this mech right for your play style is what it really comes down to, and can you handle such a monster of a machine?













Submitted by Pat Willis#224534