Tuesday, March 7, 2017

Hex Cannon Weapon Review By Pat Willis#224534


Today we're looking at the crystal slug thrower that is available to levels 67 and up, the Hex Cannon. All pertinent purchase info is within the side image, note there are no restrictions or limits on this weapon. As usual we'll be seeing how the weapon stacks up to the closest  beneath, and above it in levels.

Up first we have the level 59 Wrecker Shot. It has a straight damage of 50, a speed of 105, and the weapon ability of trample at 4%. The Hex Cannon adds 8 to the straight damage, looses a point of speed, but keeps the weapon ability, and at the same percentage. So same basic gun, a touch slower, but with more punch.

Then above it available to level 75 and up pilots is the H. Blast Plate. That gives a 63 straight damage, speed of 104, and weapon ability of trample at 5%.  So our Hex Cannon gets beaten out by 5 points in straight damage, speed is equal on both, and the H. Blast Plate raises the weapon ability of trample by 1%. So pretty much as expected for a crystal weapon upgrade.

Bottom line is the Hex Cannon sits just where it should, squarely between the two weapons. Also it can be used to augment an existing arsenal of the other two weapons if you have a mecha that specializes in projectile damage. After all as far as crystal weapons go this is pretty decent all around. Add in skill point allocation, mecha build bonuses, and equipment augmentation, you could be looking at a severely strong punch for your level. As well as augment your trample capabilities.

Submitted by Pat Willis#224534