Today we are looking at the 90 ton Niode mecha created by the mad Dr. Drake. Please note you will need a minimum heavy pilot skill of 45, and normal purchase price of one is 15,500 Ferrite, 12,200 Bioptics, and 145 niodes. Start weapons are 1 Vadar projectile weapon, 2 Hex Cannon projectile weapons, 1 Shrieking Pain projectile weapon, 1 Bullseye Rail projectile weapon, 2 Mag chain flame weapons, 1 Chunky shot projectile weapon, and 4 Rail Cannon projectile weapons.
As usual I will be reviewing this mecha based off of what I own and how it has performed for me when brought up to my piloting level. Alright looking at build bonuses before equipment is installed it has the following abilities - Trample, Slow, built in Dodge, built in Precision, Projectile Damage bonuses, Wide Fork, Freeze, and Crit-Kill.
At my current level of 109 I have available to me 6 Cockpit slots, 6 Chassis slots, 4 Engine slots, and 4 Shield slots. Pretty standard fare for your bigger mecha really. It gives you some room to play around but doesn't get crazy with the installed modifications.
Of course you can modify yours however you may like to accept any weapon load out that works for you, but these mechas really shine with projectile weapons. Also with the starting build stats for Precision and Dodge, this is one accurate, and hard to hit mecha on the battle field. You will have to fiddle around a bit to get it up to an acceptable speed as they are rather slow to start, and not a lot of wiggle room in the engine slot department means you'll have to get creative.
All in all these are a solid buy, as long as you keep in mind its build stats and build off those you could have one hell of a stream lined slug thrower on your squad. I have seen these in action on both sides as the defender, and the aggressor these mechas specialize in making mince meat out of the enemy. Add high power and quick firing weapons to the mix and this is one bad machine.
Submitted by Pat Willis#224534