(Pic from the Mecha Galaxy Art polished by courtesy of Alexandre Wei Lebedeff)
The Project started as a prototype for the White Knight, a new mech for commanding and Staff purposes originally conceived for the 99th Chessmen R&D Core Clan Engineers in the factories of their cold planet, Caissa; then, the project got cancelled and the Caissan Engineers who took part in the creation of the Knight continued it giving to the project a turn of 180 degrees… The engineers changed the chassis and applications, starting the project Dark Knight, later renamed as NIGTHMARE (Nocturnal Mech for Advanced Research) and later SPECTRE (acronym for “Special Tactics and Research Elite”).
A special mech developed to work as both, commander unit and advanced black ops mech.
The stealth and maneuvering abilities of the Spectre can’t be matched by any other mech as its IA counts with the most advanced awareness and deceiving systems with a bio-intelligence in continuous growing. The IA given to this machine has given some issues to the few daring testing pilots, requiring a high bioptical link harmonization to be allowed to plenty control all the capabilities of this extraordinary shadowy war machine.
To complete the capabilities of the machine, the engineers gave to the Spectre a special plating providing a dreadful appearance extracted from the worst of the nightmares. This Black Ops mech comes from the factories already equipped with the fearsome aspect chassis.
Tonage: 75
Armor Points: 170
Start Weapons: 10
Min Level: 44
Min. Heavy Skill: 30
Weapons / Level: 5
Manufacturer: R&D Caissan Factories.
GEAR:
From build, the Spectre comes fully equiped with:
1 Fearsome ASpect (rare Chassis)
3 Duboce (elite laser)
3 Cheops Beam (crystal laser)
BONUS:
Build 1: +1 Chassis slot (equipped from factory with the rare elite chassis “fearsome aspect”)
Build 2: Dodge (5)
Build 3: Freeze 5%
Build 4: Speed +5
Level 1: +1 Cockpit slot
Level 2: +1 Engine slot
Level 3: +1 Shield slot
Level 4: Precision +2
Level 5: Dodge (2)
Level 7: Speed +2
Level 8: Slow (2)
Level 9: Freeze 2%
Level 10: +1 Weapon slot + every 5 lvls.
Level 12: +1 Cockpit slot
Level 14: + 1 Engine slot
Level 15: Dodge (2)
Level 17: +1 Chassis slot
Level 19: Freeze 2%
Level 20: Speed +2
Level 21: +1 Shield slot
Level 21: 3x Damage 5%
Level 22: 2x Damage 5%
Level 24: Freeze 2%
Level 25: +1 Chassis slot
Level 27: Speed +2
Level 29: Dodge (2)
Level 30: +1 Cockpit slot
Level 32: +1 Engine slot
Level 34: Freeze 2%
Level 35: Crit-Kill 1%
Level 36: 3x Damage 5%
Level 38: 2x Damage 5%
Level 40: +1 Cockpit slot
Level 40: Dodge (2)
Level 42: Speed +2
Level 44: +1 Engine slot
Level 46: Slow (8)
Level 48: +1 Shield slot
Level 50: Dodge (5)
Level 55: Freeze 10%
Level 60: +1 Cockpit slot
Level 62: +1 Chassis slot
Level 64: +1 Engine slot
Level 65: Freeze 10%
Level 67: +1 Shield slot
Level 70: Dodge (5)
Level 73: 3x Damage 10%
Level 75: 2x Damage 10%
Level 77: +1 Engine slot
Level 80: Dodge (5)
Level 85: +1 Chassis slot
Level 88: 2x Damage 10%
Level 90: 3x Damage 10%
Level 95: Dodge (10)
Level 100: Freeze 25%
Level 100: Dodge (20)
Submitted by Germán Jaramillo Pulido # 685605